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- Suikoden III (Chapter 4-5 and Thomas's POV)
Thursday, March 6, 2014
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
•
Thomas's POV
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
> Chapter 1
===========
You'll
be in Lake Castle.
Lake Castle
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Head
towards the big house at the end. Sebastain will greet you. You'll wake up
in
your room. Head down stairs to greet Sebastian again. Greet everyone.
Martha,
and Piccolo are to the right of the big house. Take the left that leads
towards
the bottom to find Juan lying on the ground. Take a left and enter the
metal
door. Follow the corners and go upstairs. On the far right will be Muto,
the
warehouse keeper. Enter the big house. Go upstairs and enter the room on
the
far right. Inside here will be the libarian, Eike. The last person, Cecile,
is
at the gate. Finally, after you have met the current members of Lake Castle,
head
back to the big building at the end. You will recieve a letter that you
have
to deliver to the Zexen Knights. Cecile will join your party. I suggest
to
build up everyone's Armor Protect skill. Also, buy 5 Seqntt, and 5 Random
lottery
tickets and try to win the 500,000 potch prize. Trust me, you will
need
it. Leave the castle, and level up a bit at the Yaza Plains. When you are
Brass Castle
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Once
inside, listen to what Cecile says. Talk to Roland who is inside the
castle.
He'll say that Salome is upstairs. Enter the room that is located at
the
bottom right side. In there, you'll see Percival and Borus talking. Go up
stairs.
Salome is in the middle room. After you greet him, and talk, leave the
Brass
Castle. Head back to Lake Castle.
Lake Castle
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Enter
the big house at the end. Sleep in your room (third and fourth door
upstairs).
When you wake up, get outside to see Sebastian talking to a
villager
from a nearby village. You have to find the baby named, THOMAS!!!
Start
by checking the doors on the right side. Check the tombstone area (beside
the
warehouse). Look in the libary. Talk to Juan, and he'll join your party.
If
you have enough money, buy him some armor from Brass Castle for him. Also,
level
up all of your weapons. After all that is done, head to Mt. Hei-Tou.
Mt. Hei-Tou
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Keep
going straight. Don't turn into the other paths. Just go straight. When
you
reach the "end", you will see a little boy. And, BOSS FIGHT!!!
-
- - - -
Wild
Boar
-
- - - -
Use
Cecile's and Thomas's combo attack to hurt this boss pretty bad. Have Juan
and
Piccolo attack. Keep using Thomas's and Cecile's combo attack. This wild
boar
has tons of HP, does a lot of damage, and has a high defense. That is why
you
have to keep using that combo attack. Also, that is why I said to upgrade
your
weapons. Anyways, heal when needed, and you should do fine. If a
character
dies, reset the game. This boss gives out a lot of EXP and skill
points
so you need to keep each character alive. That is all.
_
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Take
the little boy back to the castle. Talk to Muto, Juan, and Martha to learn
the
whereabouts of Sebastian. Then, enter the main part of the castle. Watch
the
cut-scene. Now, you have to find the record. The record is inside Thomas's
room.
After that is done, talk to Juan, Martha, and Piccolo to trigger a
cut-scene.
Leave the castle. Many towns will now be open. Enter the castle
again.
Thomas will go to sleep. When you wake up, you'll find that Eike has
been
missing for weeks. Head to the front gates. Shizu will join the 108 stars.
Head
to Iskay Village to recruit a strong person.
Iskay Village
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Talk
to Mel who is between the 2 buildings in front. Tell her to come to
Budehuc
and she'll join the 108 stars. Go back to Lake Castle.
Lake Castle
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When
you get here, rest. The next morning, talk to Shizu. The elevator is now
working.
Go over there, and Shizu will take you to the last floor, or more
like
the "unknown" level. From here, go down the path until you see a fork
in
the
road. That is why I said to recruit Mel. The monsters down here are very
strong.
Keep going down the road until you see a path that leads to the left.
Continue
walking. Take the right path. You just beat Chapter 1 with Thomas.
>
Chapter 2
===========
Now,
you can recruit tons of people. So...Here it goes...Check the 108 stars
section
to recruit them. The reason I'm not listing them here is because it
will
confuse yall. You probably got them from the other chapters. NOTE: You can
get
all but 8 stars in chapter 4, so I'll have all of the stars listed in
Chapter
4. Ok? Head to Iskay Village.
Iskay Village
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Tell
the soldiers where Budehuc Castle is at. Now, go to Budehuc Castle.
Lake Castle
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After
the cut-scene, level up everyone's Armor Protect, and Swing to an A or
higher.
Have Mel, Cecile, Thomas, Juan and Piccolo in your party. Go to your
room
to rest. Once you wake up, head to the gates. After the cut-scene,
everyone
will be in front of the big house at the end. Talk to Caesar and
Apple
who are in front of the lottery ticket place. Listen to Caesar, and go
to
the courtyard (area in front of big building). Once the cut-scene is over,
rest
in your room. Then, head to the front gates. Once that is done, talk to
Martha,
Piccolo, and Muto who are inside the huge building to the far right
side.
When you finish doing that, rest in your room. Yet again, in the morning,
everyone
will be in the courtyard. Choose the option titled "Oh, right.
Ready."
if
you are ready to fight. Commence Battle!
-
- - - - - - - - -
Commence
Battle #1
-
- - - - - - - - -
Conditions
for victory: Stay alive for _x_ turns.
Conditions
for defeat: Ally units are destroyed.
Have
Cecile, and Thomas defend until the enemy units get close enough for
Thomas
to use his wind magic on them. After a couple of turns, Hugo and Lilly's
unit
should now come. These are the new conditions:
Conditions
for victory: Hugo and Lilly's units escape to the East.
Conditions
for defeat: Hugo and Lilly's units are defeated.
Move
Hugo and Lilly to the same circle each time you move them towards the
East.
Have Thomas and Cecile defend. The Zexen Knights will go after either
Hugo
or Lilly. Always have Hugo intercept the attack because Lilly's unit is
so
weak. Continue moving Lilly, and Hugo to the East but make sure that they
are
in the same circle. Have Thomas and Cecile continue defending. And, keep
moving
Lilly, and Hugo to the East. Once Hugo, and Lilly escape, the battle
will
end.
_
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After
the battle, talk to Cecile. Get to the courtyard. After the cut-scene,
rest
in your room. Go down stairs. Talk to Muto who is at the far left side
of
the castle, downstairs. Move Thomas back to his room. The next morning, Leo
and
Percival will be outside, in the courtyard, waiting to greet you. Well,
don't
keep them waiting. Sit back and watch the cut-scene. When it's over,
rest.
The next morning, meet everyone in the courtyard. Organize your party.
Make
sure that Mel is in your party!!! Commence Battle!!!
-
- - - - - - - - -
Commence
Battle #2
-
- - - - - - - - -
Have
all of your units defend. When the enemy gets close enough, use Thomas's
wind
magic on them. Every 2-3 turns, your HP will be restored but not
completely.
Move everyone's units to where Thomas is at. You just need to
stay
alive for a couple of turns. After the a while, it will be a safe
retreat.
_
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After
the battle, run toward the huge house at the end. But, the Zexen
Marshalls
will somehow catch up to you while wearing all of that armor. Teach
them
Zexen idiots a lesson!
-
- - - - - - -
Zexen
Marshall
Zexen
Marshall
Zexen
Marshall
Zexen
Marshall
-
- - - - - - -
Attack
them. Do not use any rune magic on them. Use Thomas and Cecile's combo
attack
to kill one marshall in one turn. Thomas and Cecile should stay alive
while
Juan and Piccolo should die. Mel should also stay alive. Piccolo is
useless
so just have him, along with Juan, defend. Continue using Thomas and
Cecile's
combo attack to get rid of the Zexen Marshalls fast. The Zexen
Marshalls
have high attack power, but low defense. The should all die in as
little
as 5 turns. Also, heal when needed. You don't want your party members
to
die. Well...That's it...
_
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Keep
running, and you'll fight them again. Use the same strategy as before.
After
the battle, continue running. You'll fight them again. Except, there is
NO
WAY TO WIN. No matter how amny times you hit them, you WILL NOT WIN!!!! All
you
have to do is defend, and heal. That's it because after a while the battle
will
end. Geddoe and his gang will come and help you out. Finally, you will
fight
them one last time. Instead of there being 4 Marshalls, there will be
2
Marshalls. In the words of Yoda "Easy, it is". Once you beat them,
you will
have
beaten Thomas's POV. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
•
Chapter 4
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
You
will learn that the flame champion died. So, one of the main characters
is
given the choice to be the successor of the True Fire Rune. To have the
best
storyline, choose Hugo, or Geddoe. Chris sucks at magic, so I wouldn't
give
her the True Fire Rune. NOTE: THE BATTLES AND MOST OF THE STORYLINE WILL
BE
THE SAME IF YOU CHOOSE ANY ONE OF THEM. JUST SOME SCENSE WILL BE DIFFERENT.
Just
so you are wondering, I chose Chris. Once you choose the new Flame
Champion,
arrange your party according to this:
------
Geddoe
------
Hugo
Chris
------
Geddoe
will still have this True Lightning Rune. Time to prove if Hugo
is
ready to recieve the True Fire Rune.
-
- - - - -
Fire
Rincar
-
- - - - -
Use
True Lightning -> Hammer of Raijin, and have the Hugo, along with the
Captain
of the Zexen Knights attack. Use True Lightning -> Hammer of Raijin
again.
If you ran out of that, use True Lightning -> Soaring Belt, the second
strongest
lightning attack in the game. Continue having Hugo, and Chris
attack.
Heal when nessecary, and you should do fine. Oh yeah, the Fire Rincar's
attacks,
are ugh....FIRE ATTACKS!! Duh! And it is common if one of your
characters
die. But, try to keep everyone alive as this monster gives out
tons
of Skill Points. Now...Good luck!
_
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Right
after you defeat the Fire Rincar, the main villians will arrive. You have
no
choice but to fight them. It doesn't matter if you win or lose. If you want
to
win, do this...
-
- - - - - -
Masked
Bishop
Yuber
Sarah
Chimera
Chimera
Chimera
-
- - - - - -
This
is an optional battle that you do not have to win. To actually win this
battle,
you have to be quite skilled. Your level should be at least 43 (I had
levels
around 48, and won it in 2 rounds), and you should have Geddoe's
Lightning
skill maxed out. Chris or Hugo should also have a Water Rune
attached.
Remeber to keep that formation from earlier, it will allow you to
heal
easiest. Lastly, you have to have not used up all your most powerful
magic
in the last battle. If you did, this
will be virtually impossible to
win.
The best place to get the requirments is leaving Flame Champion Hideaway
and
fighting in the forests near Alma Kinan (Kaput Forest). You may get into a
battle
with 2 large, blue crabs. Its one of those mini boss battles. This
battle
alone should net you with 3-4 levels. If you can get to Alma Kinan,
then
go, as they have all the things you need to create and ideal party.
In
the battle itself, have Geddoe start out with his True Lightning -> Thunder
Storm
to do about 1,000-1,200 damage to ALL the enemies on screen. This will
kill
off the Chimeras, and will put Sarah and the Masked Bishop into critical
zone.
Remember to use the Water Rune on whatever character it is equipped on,
to
heal on the first turn. On the second turn, Sarah will most likely heal
herself
and her party, also use this turn to continue keeping yourself
healthy.
On the second turn, have Geddoe use that same spell again, this
should
kill off the Masked Bishop, and maybe Yuber if he wasnt hit by the
Kindness
Drops. Have Chris or Hugo attack Sarah, and if you are lucky, the
battle
will be over in 2 rounds. If it isnt over, then attack Yuber with the
strongest
magic you have, and Sarah with physical attacks. Attacking Yuber
physically
is asking for destruction.
one
last note: You may want to have each character: Chris, Hugo and Geddoe in
a
different section, so you can cast 3 spells a turn, one healing, and two
attacking.
It will be harder to heal with Kindness Drops, though.
_
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Chisha Village
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You'll
be inside the Inn. Exit out of it. You'll be at the entrance of the
peaceful
village. Head down to where Caesar is. Commence Battle!
-
- - - - - - - - -
Commence
Battle #1
-
- - - - - - - - -
Conditions
for victory: Destroy 5 enemy units.
Conditions
for defeat: Ally units number 5 or less.
You
won't be able to control the lizard clan, or the Karaya clan even if you
chose
Hugo as your Flame Champion. Move Chris to the lizard clan in front of
her.
Move Salome's unit to where Beecham is located. Have everyone defend.
After
a couple of turns, you will retreat to Duck Village.
_
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Duck Village
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Talk
to Beecham, Salome, Lucia, and Dupa who are inside the Inn. After that,
build
up your fire magic skill using the Tutor Shop as you will need it later
on.
After doing all of that, rest if you want. Once you are done with that, go
to
the entrance of Duck Village. Commence Battle!
-
- - - - - - - - -
Commence
Battle #2
-
- - - - - - - - -
Conditions
for victory: Destroy enemy units.
Conditions
for defeat: Ally units are destroyed.
This
time, you can use the Lizard and Karaya clan units. Do not send any units
out
to get Sarah. Have everyone defend, and let the enemy attack you. If you
get
hurt, use Dupa's healing skills to heal them pretty good. Just wait a
couple
of turns, and some units from Le Buque will come. Also, the Flame
Champion
will pursue Sarah...
_
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Time
for another boss fight. You fought that you were going to fight Sarah,
right?
Well, she isn't dumb. She has tons of "Harmonian Soldiers" protecting
her
which means that you have to kick their ass to get to Sarah. Here are
the
first set of "Harmonian Soldiers". This is why I said to build up
your
Flame
Champions's Fire skill.
-
- - - - - - - - -
Harmonian
Soldiers
Harmonian
Soldiers
Harmonian
Soldiers
Harmonian
Soldiers
Harmonian
Soldiers
-
- - - - - - - - -
Use
Hugo's True Fire -> Explosion to kill all of the "Harmonian
Soldiers" in
one
hit. If they don't die, have Alia defend for the whole time, and the
others
attack. The Harmonian Soldiers deal tons of damage. That is why I said
to
build up your Fire magic skill. Heal when nessecary, and you'll do fine.
_
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
You'll
fight them again. Use the same strategy as before. Then, you'll meet up
with
Sarah along with 5 Harmonian Soldiers...
-
- - - - - - - - -
Harmonian
Soldiers
Harmonian
Soldiers
Harmonian
Soldiers
Harmonian
Soldiers
Harmonian
Soldiers
Sarah
-
- - - - - - - - -
Focus
on the Harmonian Soldiers. Use the same strategy as before to take them
out.
Sarah will only heal, so you need to kill the Harmonian Soldiers in one
hit
(by using True Fire -> Explosion). You see, that is why I said to build up
your
Fire magic skill. Once all of the Harmonian Soldiers are dead, the battle
will
end.
_
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You'll
be in Brass Castle.
Brass Castle
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Note:
From here on, the main character is Chris. I will try and get the other
differences,
but this is the strategy for Chris's party. She is probably the
worst
choice for Flame Champion. The main strategy is the same, but sometimes
you
have to talk to someone you wouldn't normally with your other characters.
-
- - - - - - - - -
Commence
Battle #3
-
- - - - - - - - -
This
battle can be very hard. It is annoying, and the enemies are powerful.
The
best thing to do is to stay on the castle, because there, the damage is
reduced
by 40%. Let the enemies come to you. Also, DO NOT lose that area that
is
shining White, the battle will be considered lost if you do.
As
always, try and spread your party out, I suggest not going 3 squares from
where
you normally start, because if you do
you will face more enemies that
way.
Don't let anyone die, as you need all the help you can get. Dont be
afraid
to run, as you just need to survive a long time in this battle. If
your
characters are on the Shining area, they will be healed, so try and keep
your
wounded party members there.
Be
patient, and dont go on a wild attacking spree. That will just en dup with
your
defeat.
_
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Note:
From here on, the main character is Chris. I will try and get the other
differences,
but this is the strategy for Chris's party. She is probably the
worst
choice for Flame Champion. The main strategy is the same, but sometimes
you
have to talk to someone you wouldn't normally with your other characters.
After
the battle, your party celebrates inside Brass Castle. Watch a few
scenes,
and head left, and back into the main castle. Head straight, and left
near
the end. In the area near the entrance to the inn, head up the stairs on
the
right. On the second floor hallway, head down, and enter the first door
you
come to on the right. There will be a conversation going on when you
enter.
Watch the scene, and when you can control your character again, exit
the
room the same way you entered, and head up. Go down the stairs to the
right,
and back into the first floor of the main castle. Head back into the
center
hall, and head up. Head left through the town, and exit Brass Castle
totally.
Your goal is Lake Castle.
Lake Castle
¯¯¯¯¯¯¯¯¯¯¯
Once
you enter the castle, watch the movies, you will be able to name your
Castle
at this point. Call it whatever you want, I will refer to it as
Homeland.
When you can control your character again examine the bed. You can
save
and rest here for free. When you are done, exit the room through the door
on
the right wall. Back in the main room of the castle, head downstairs, and
exit.
Exit the castle, and prepare your party. Go to the world map. Your next
goal
is Great Hollow.
Note:
This is a GREAT time to build up your 108 Stars of Destiny. Since you
have
access to most areas of the world map, you can do almost anything. Look
at
the sub-quests and the Characters sections to see what you can do. Also,
this
is a great time to build up. You can go to the Flame Champions Hideaway,
and
fight enemies there. You can easily get to level 52 or so withing 5
battles
if you want to. Also, try and get a Pale Gate rune from the
skeletons
in Flame Champion Hideaway. Just keep reseting if you dont get one
from
the Skeletons. It will help a LOT in the next few major battles. Also,
try
and get Viki, as she will help a LOT while travelling.
Great Hollow
¯¯¯¯¯¯¯¯¯¯¯¯
Entering
Great Hollow, follow the path, and shortly, you will see a short
scene.
Ignore the man, and exit Great Hollow the same way you entered. Now,
you
head back to your Homeland.
Homeland
¯¯¯¯¯¯¯¯
Once
back home, head back to the main Castle, and enter it. Once inside, head
left,
and go back into the meeting room. It's the first room on the path to
the
left, and the same room you named your castle in. Once inside, you will
watch
a scene, and your goal will to then follow Jimba into the Highway.
Remember
to do your building before you follow him, as you will be entering
a
rather difficult area. Make sure to prepare your party, buy items, and do
whatever
you need before leaving. When you are done, go back into the Highway.
Ancient Highway
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
When
you enter, ignore everything else, and head directly to the center of the
area
(where Yuber and Hugo once fought). There, you will watch a scene, and
the
door will open. Head through the door.
Note:
Try to have a Pale Gate rune going into this area. Without one, the
bosses
you face will be hell. To get one, go to the Flame Champion Hideaway,
and
look at the Skeletons there. If they have items, then you can do the
trick.
Keep reseting until one of the items you get is a Pale Gate rune. Do
not
save after if you dont have the item. Just reset. It may take a while, but
it
will be worth it.
Cyndar Ruins
¯¯¯¯¯¯¯¯¯¯¯¯
Note:
For those of you who have played the previous Suikoden games, you will
somewhat
know this name. The Cyndar in this game is considered a
mistranslation.
It should be Sindar. And you know what that is.
When
you enter this area, you will have three paths to choose from. First,
save
at the save point to the left, and then you want to go down the right
the
direction, right) path. On the larger screen, head straight until you get
to
an intersection. At the intersection, take a right. Follow the next screen
as
it twists and turns. Keep going in this direction until you see a save
point.
SAVE HERE. When you are sure you are reasy, head foward and you will
see
a scene.
-
- - - - -
Sarah
Ghost
Armor
Ghost
Armor
Chimera
Chimera
-
- - - - -
This
battle can be really annoying. First rule of the thumb, DO NOT use all
your
big magics here. This means you should stick to lower level magics. Unless
of
course, you really need to heal and don't have
a Flowing Rune (so Kindness
Drops
is level 2 instead of 3). Make sure to
save at least 4 Heal alls (AKA
Shield
-> Great Blessing, and Water -> Kindness Drops) for your next battle.
If
you want to do things the easy way, have Estella (with a Pale Gate rune and
skill)
use the level 1 attack. This should end
the battle. If it doesnt, then
attack
Sarah normally, as she should be the
only one left alive. If you have
to
do things the hard way, be prepared to make a long battle short, as if this
drags
on, you most likely wont win. Try to have Futch mounted on Bright, and
you
can do over 1,000 damage an attack. That should kill off the Chimeras fast,
while
your other party members can focus on
doing what they do best. As
always,
Sarah heals with Kindness Drops, so you
need to kill the Chimeras in
one
turn. Try to up your defense with Earth
spells.
_
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After
the battle, watch the scenes, and heal up.
Head down, and back onto the
screen
you fought Sarah on. SAVE NOW, and even
harder battle looms ahead.
If
you must, head back to a town, and heal up.
When you are ready, head back
up
the stairs. On the icy screen, head
straight, dodging the ruins on either
side,
and continue going onto the next screen. On this next screen, do the
same
thing, except heal before getting near the end, as a HORRIBLY evil boss
is
waiting.
-
- - - - - -
Water
Dragon
Ice
Pillar
Ice
Pillar
Ice
Pillar
Ice
Pillar
Ice
Pillar
Ice
Pillar
-
- - - - - -
This
boss can easily be considered one of the hardest bosses in the game if
you
dont have the Pale Gate rune, and are able to use it. Without it, you WILL
go
through hell, no matter how good and built up your party is. There are seven
targets,
with the Water Dragon the main target. But to actually get to the
water
dragon, you have to kill off at least one or 2 of the Ice Pillars. Each
pillar
does from 100-200 damage with each attack. Meaning they can easily wip
the
floor with your characters in one round. And you also have to count the
Water
Dragons attack, which does around 200 or so to the entire party. I have
seen
my entire party wiped out in two turns with an A rank Water rune
character,
and an B+ Earth. Characters like Hugo mounted on Fubar, and Futch
mounted
on Bright will make the battle easier, but still very difficult to
survive.
Even worse, is the fact that the Water Dragon can revive his Ice
Pillars,
making it longer, and more tedious for you.
The
best, and easiest way to win this battle is to have a Pale Gate rune
attached
to a character like Estella or Viki (or Joker, if he has a head slot
available).
Then use the same strategy you used for Sarah. Use the level One
spell
from the rune on the Water Dragon to hit all of the Ice Pillars. This
will
kill off all 6 Ice Pillars in one hit (the first spell has an instant
death
chance) and do around 1,000 damage to
the Water Dragon. Then you are
free
to attack the Dragon itself, he has a lot of HP, so it may take a while
to
kill him. Keep your HP high, probably about 200, and you can survive.
Remember,
he can revive his Ice Pillars though.
If
you want to do this battle the hard way, you are in for a long, and most
likely
battle you have to reset in 5+ times battle. The best way to do it is
to
have a magic user with a Mother Earth rune casting the spell that gives
immunity
to magic spells once per character. Or up
your defense with an Earth
rune.
Then have Futch and Bright (mounted) and attack one of the Ice Pillars.
Have
your magic users use Fire spells, as
strong as you can. Final Flame does
a
good amount of damage. Once one or two
Ice Pillars are out of the way, you
have
a choice. Either keep the damage from
the Ice Pillars, and go after the
Water
Dragon alone, or to kill off most of the other Ice Pillars. Killing the
Water
Dragon is the faster alternative, as you may not survive killing off all
of
the Ice PIllars. This battle is very
difficult, but it IS survivable, you
just
need a certain amount of luck.
_
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
After
the battle, heal. Now, you can head up the stairs. On the next screen,
head
straight and continue onto the next screen. After 2 more straight screens,
you
will be shown a screen. At this point either Chris or Hugo will inherit
the
True Water Rune.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
•
Chapter 5
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Chapter
five begins where you can choose your character again. It doesnt matter
whom
you choose, as you will just be given control of your Flame Champion.
Homeland
¯¯¯¯¯¯¯¯
You
begin by watching a scene. hen you are given
a choice, choose to sleep to
progress.
Watch some more scens, and when you are given control of your
Champion,
head downstairs, and try to exit Homeland on
foot. You will then
watch
a scene involving Franz. Watch the longer
set of scenes.
Geddoe
======
You
are now in control of Geddoe again (if he wasn't you're Flame Champion),
but
not for the rest of the game. You can do almost anything in the castle
with
Geddoe, but Viki will not teleport you anywhere, so you are forced to
move
on foot. You automatically exit the Homeland. You can re-enter when you
want,
and I sugeest you do so, to build up the party that you may not have
built
up after the Flame Champion Hideaway. If you didnt builkd them up after
Flame
Champion Hideaway, they should have around 1,000 Skill points, so use
them
all.
Your
goal is now Le Buque. Head all the way over there from Homeland. On
mountain
path you will probably have to fight a boss again, use all the spells
you
want, as you wil be able to heal in Le Buque. At the end of the area, you
will
watch a short scene, and be placed on the world map again.
Le Buque
¯¯¯¯¯¯¯¯
Entering
Le Buque, and watch a scene. Head up the path to the main town. Walk
forward
a bit, and another scene will play. Head straight over the mesh
netting,
and exaiming the door to the first house on the right, which is
Iku's
house. Enter the house, and go into the second
room of the house,
where
Geddoe and party talked to Iku before. After a scene, and your goal will
be
layed out for you. Make sure to stay the night at the inn if you are missing
even
a little magic. Your goal is Mount Senai. Exit town, and head there.
Mnt. Senai
¯¯¯¯¯¯¯¯¯¯
When
you enter, you will be presented with a short scene. You may know Senai by
now,
but I will give you directions anyway. Go left, and follow the path to the
next
screen. Head right down the planks, and continue straight. Head right when
you
can, and follow the path in one
direction some more. On the next screen,
head
across the second platform on the right, and continue straight, ignoring
that
side path (unless you want and dont have the doggie). On the next screen,
head down either of the platforms on the left, and
enter the door to the
shrine
area. Head straight in this hall, and on the next screen, you will watch
a
scene.
-
- - - - -
Sarah
Luc
Mirage
Mirage
Mirage
Salamander
Salamander
-
- - - - -
Like
most of the battles with Sarah, Luc and Yuber, you are not required to win.
Luckily,
Yuber isnt here to kick your ass, so you
have a much better chance of
survival
normally. Sarah, as always, heals and uses water magic, and Luc uses
wind
and pale gate magic. Get sarah out of there first, as she can cause a lot
of
problems, even though Lucs attacks are stronger. The Salamanders are immune
to
Fire spells (or rather, the spells do 1 damage), so dont try to kill them
with
that. You can end the main problems of this battle in a single round if
you
use Geddoes True Lightning -> Thunder Storm and Jokers Fire -> Explosion
or
any other strong fire spell). Queen may have a Wind rune (she is best at
Wind
magic, so naturally you would want to get her one), of so, have her use
Wind
-> The Shredding. Aila should start with using defensive earth spells on
your
party, and uing Shield -> Great Blessing to heal your party when needed.
You
get a Wind Magic Ring for winning this battle.
_
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
After
the battle, a long scene will play, and Geddoe will lose his True Rune
(either
Lightning or Fire). After that, watch some more scenes, and head right
over
the bridge, and exit the shrine area. Heal before, though. Here, you will
watch
a scene, and you are then required to fight Three (3) progressively
harder
battles with Ghost Armors, Salamanders, and Mirages. After these three
battles,
you are given a choice. MAKE SURE TO CHOOSE "We can't just run away!"
THREE
TIMES! If you don't, you lose the ability to gain three new party
members.
Choose that option 3 times, unless your party is really close to
death.
After the third battle, you will be shown a scene. When given the
option,
choose "Please help us!". This will then allow you to have Duke,
Elaine,
Gau, and Nicholas as 4 of the 108 Stars of Destiny. When you are back
on
the world map, re-enter Le Buque.
Le Buque
¯¯¯¯¯¯¯¯
When
you are back in Le Buque, enter the main town area again, and watch a long
scene
(you gotta love how Geddoe doesnt put up with shit). After this, you lose
control
of Geddoe once again, even if he is your Flame Champion.
=====
Chris
=====
Homeland
¯¯¯¯¯¯¯¯
You
are now in control of Chris, even if she isnt your Flame Champion. Remember
to
up her skills, and her parties skills when you can go to a Skill shop. Watch
a
scene, and when you regain control of Chris, it looks like your destination
is
Vinay del Zexay. Why dont we take a short brake at Brass Castle though,
first?
Remember:
Like Geddoe, you cant warp with Viki at this point. Viki will be
tired,
or just not able to warp your party at this point. So you are forced
to
walk wherever you want to go.
Brass Castle
¯¯¯¯¯¯¯¯¯¯¯¯
Ah,
Brass Castle. Home, sweet home. Why not take a look around? Head right, and
into
the main town. Continue right, and and down through the castle. On the
third
screen, watch a scene, and your goal is now Alma Kinan. Head in that
direction.
Kaput Forest
¯¯¯¯¯¯¯¯¯¯¯¯
When
you enter Kaput forest, head right, and continue down the single path.
Continue
past the intersection, and when you are at the last intersection to
Alma
Kinan, a surprising scene will play, and you will be forced into another
battle.
-
- - -
Sarah
Azodess
Azodess
Azodess
-
- - -
If
you have fought the Azodsesses before, you know how annoying they can be.
And
with Sarah there, this battle can be a pain in the ass. Remember, like
most
Sarah battles, you dont have to win this, but since it is rather easy,
why
not try? Sarah, as always, will heal
herself and her party with water
magic.
She also attacks with the magic. The easiest way to win this battle
is
exactly the same way you won the last battle, the level 1 Pale Gate rune
will
slaughter the Azodesses, and severly harm Sarah. If you cant do that,
make
sure to kill off Azodesses as fast as you can, with any magic it takes,
as
you wont be needing it after this (or rather, there wont be any battles
after
this one). Remmeber that the Azodesses can silence your party, so it may
be
harder to heal this way. Protect your magic users with anti-silence guards,
and
have your strongest physical attackers go all out. Futch mounted on Bright
helps
this battle progress steadily, though it is possible to win without it.
Sarah
hasnt really gotten any stronger since your last encounter, and actually,
this
battle is much easier then the one in the Cyndar ruins. If you win, you
get
a rare Drain rune.
_
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
After
the battle, watch a scene, and Chris' True Rune (Water of Fire) will be
taken
away. You then lose control of Chris' party.
====
Hugo
====
Hugo's
scenario is like Chris' and Geddoes', you cant use Viki, even if he is
your
Champion. This is like a short chapter inside another chapter. Remember
to
build up the skills of Hugo and his party, and remember Fubar (Must.
Resist.
Urge. To. Make. Bad. Comment) and that Hugo can mount him.
When
you begin, watch a short scene, and dont worry about a party just yet.
When
you can control Hugo, head to the exit of the Homeland on foot. Watch a
short
scene, and exit the Homeland. Enter the neighboring village of Iksay.
Iksay
¯¯¯¯¯
Look
around Iksay village, and do whatever you need to. There are no scenes
you
need to trigger in this village. Just search around, and shop. When you
are
done, exit, and go back to your Homeland.
Homeland
¯¯¯¯¯¯¯¯
When
you enter, and you will be automatically shown a scene. You are then
prompted
to choose a party. I suggest Fubar with Hugo at least, as one mounted
pair
will be a lot better then anything else. Any other characters are your
own
choice, there wont be a boss battle, so you dont have to worry about that.
Hugo
then gets back on his kick ass Zebra-Horsie, and your goal is Brass
Caslte.
Remember to build up your characters at this point.
Brass
Castle
¯¯¯¯¯¯¯¯¯¯¯¯
When
you enter, you will automatically watch a scene. Head right, and enter
the
town. The complete lack of people is disturbing. HEY! Is that shop left
unattended?
And, wasnt Jeane's shop that rune shop? There may be something
left
of her! Lets go and-er...Anyways, continue right,and enter the main
castle.
Head down, and enter the second part of town. There are people in
this
area, so dont let your fantasies get ahead of you just yet. Power up
anything
you need to, and heal before you go through the door to the opposite
side
of Brass Castle.
Once
here, you notice the chaos. You are then attacked by a set of 5 Harmonian
soldiers.
They arent that tough, especially if Hugo is mounted on Fubar. Kill
them
physically, and they wont be too tough. After this, you will see a scene,
and
are then required to fight two more sets of Harmonian soldiers. This is a
great
time to level up your low level characters.
After
these battles, Hugo will lose his True Rune (which can be any of the
three
runes), and an awesome movie will then commence. After the movies, you
will
be given a set of three choices that you always get before a major
battle.
I suggest you go and save before entering this
battle, as people can
die
(permanently!). Prepare your battle parties, and your choices, and prepare
for
a huge war.
-
- - - - - - - - -
Commence
Battle #1
Conditions
for Victory:
Destroy
Yubers Unit
Conditions
for Defeat:
Successors
unit is destroyed
Take
note that the first thing you should not allow to happen is let any of
your
parties die. If they do, there is a chance that a character can die
off,
permanently, leaving you with less then 108 Stars, and you then wont be
able
to see the special secret at the end of
the game. Don't be afraid to
reset,
as this battle can be a pain. Let Yubers Units come to you, as you are
severly
outnumbered when you being this battle.
If Yuber attacks any party,
make
sure that you run from the battle on the first turn. The best way to harm
Yubers
unit is by Lightning and Fire skills, so save those for him. The main
goal
of the battle is to survive for the first few turns. In 3 turns, Sasarai
will
come into the battle. He will not attack anyone though, and it is highly
doubtful
your party is over to that side of the battlefield by now, anyways.
Try
and stay on the Castle, or on the Plains so your party will be healed after
each
round. A few rounds after Sasarai joins, then a short scene will play,
and
he will join your party for the battle. Now your goal is to kill off
everyone
and everything. Killing Yubers unit off first will end the battle,
but
it is a lot easier to kill all of the enemies before going after him.
Remmeber
not to waste Sasarai's or any other characters Spells on the normal
enemies,
and use them on Yuber. When Yuber gets to half health, the spells wont
effect
him anymore. You are then required to attack him physically (prepare
for
ouchies). Have a strong party, one with a "Tank" (one that doesnt
take
damage
from physical attacks well, like Nicholas, Ceceil, Leo and a built up
Fred).
Remember that Yuber has amazing dodge capabilities, so it may take a
long
time to kill him. You get a Flowing Rune for winning this battle.
_
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
=========
Successor
=========
Homeland
¯¯¯¯¯¯¯¯
After
the battle, you are automatically brought back to your Homeland, and
changed
back into the control of your main character. You will watch some
scenes,
and are given characters 102-104. During this scene, you will have
the
ability to start battle, but befoe you do, MAKE
ABSOLUTELY SURE YOU ARE
READY!.
Being
ready means having 104 of the 108 Stars of Destiny (dont worry about the
other
4, you'll get them automatically). It also means preparing 3 main
parties.
Yes, you heard me, three parties. Level up in the Flame Champion
Hideaway
if needed, and build up all these characters to the nest you can.
Play
around, and do everything else you need. The day of destiny will soon
arive!
Remember to only go if you have 104 characters of the 108 (unless of
course
you dont want the best secret ever). Lastly, dont remove the skills
of
magic from your Flame Champion.
When
you are ready, go into the meeting room, and talk to everyone. Then
choose
to get going and finish this.
Ceremonial Site
¯¯¯¯¯¯¯¯¯¯¯¯¯¯¯
The
Ceremonial Site is the location of the final battle. But befoere you can
get
in, you must deal with Yuber, Sarah, and their hordes of monsters.
-
- - - - - - - - -
Commence
Battle #2
Conditions
for Victory:
Destroy
Yubers Unit
Conditions
for Defeat:
Successors
Unit is destroyed
This
is the hardest major battle in the game. Not only do you have to worry
about
the extreme amount of monsters, but you have to worry about keeping your
party
members alive, as just like the last battle, they can die permanently.
The
first rule of this battle: It WILL take a long time. No matter how strong
you
are, this battle will be very long. Start by having your characters slowly
move
upwards, going the opposite direction of Yuber. Try to head towards
Sarah,
as getting rid of her can make this battle easier. The enemies in this
battle
are strong, but nothing you didn't face in the last major battle. When
you
reach Sarah, be warned. She has 1-hit-kill with her killer Final Flame
spell.
Just attack her as much as possible with magic before you attack her
normally,
and before going after her, try and get her Water rune skill down a
bit,
so you dont waste all that damage and she heals it when she is close to
death.
To get the skill down to zero, let the enemies run from you when they
are
close to defeat, and she will most likely heal them. Remember to run when
you
get into battle with Yubers unit, as he is still as strong, if not stronger
then
before, and can easily wipe the floor with your party.
The
reason you want to go after Sarah's unit is because once hers is gone, 80%
of
the monsters will disappear with her, and wont come back. Then you can go
after
Yuber with whatever you want. Kill him like you do normally, just
remember
to use magic on him first, and try to have a healthy party when going
at
it.
_
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
After
the battle, make sure you don't save until you are positive that you
don't
have any dead party members (My biggest mistake the first time through
the
game was getting all these characters, and then saving, only to notice that
one
died in that last battle. Grrr). You
will watch a scene, and be given
control
of the holder of the True Lightning Rune; either Geddoe or Hugo. The
character
is then given the ability to pick a party. He can alsoleave the
Ceremonial
site and go back to where ever he/she wants, except remember the
deadline
for the 108 Stars is up. And lastly, if you want, you can go look at
the
Tablet of Stars,as you have just gotten your last 4 characters, but only if
you
had 104 alive Stars before that last battle.
Party
consideration is a major effect here. Since you have to balance your
parties,
you can be in trouble. If you had one main party throughout the
game,
then you can be in trouble. Let Hugo have Fubar (if he isnt your flame
Champion),
and have Futch and Bright with the True Lightning character. Have
Franz
and Ruby with your other character. If Hugo is your champion, have
Franz
with Chris, and Futch with Geddoe. If Chris is your Champion, have
Futch
with Geddoe, and Fubar with Hugo. The same with Geddoe. Don't let the
Champion
have a mounted character, as he wont need it.
Note:
There are some special scenes you can see if you choose a party of
characters
that the Inheriters of the True Runes start with. Hugo has to have
Fubar
and St. Joe in his party, and everyone else has to have their base
characters
(the ones that were main characters
throughout their story).
These
are some of the best scenes in the game, and some of them are certainly
the
most heartwarming.
==============
True
Lightning
==============
The
best type of party for this area is a a party of high HP "Tanks".
Futch
mounted
on Bright is also very useful. The enemies here are some of the
hardest
sets in the game, so be warned. It's best to run if you have to fight
more
then 2 Azodesses at once, as they can seriously decimate you, more then
the
other enemies.
When
you control the character going to True Lightning, save (remember only
if
you know that everyone is alive!), and go through the door on the top
right
corner of the main room. Watch a short scene (this will be a special
scene
if you chose a party from the earlier note.), and go straight. Follow
the
path, and go through the door at the end. In this next room, head over
the
platform and go to the next screen. Continue following the single path,
and
you will eventually get to the last door at the end of the third screen.
Heal
before going into it, and beware. Enter the door, and head straight.
Watch
a scene, and you will be attacked.
-
- - - -
Yuber
Skeleton
Skeleton
Skeleton
Hellsteed
-
- - - -
Alright,
this is one big ouchie. Yuber is capable of attacking a single
character
up to 5 times in a row, for around 100-200 damage each time.
This
will easily slaughter even the strongest mounted characters. The
Hellsteed
is another strong physical attacker which does around 150 damage
per
attack, and can attack twice. You have faced Skeletons before, these are
just
powered up ones.
To
win this battle cleanly, you have to get rid of the monsters within
the
first 2 turns. This means you have to go all out, and slaughter everything
in
sight, and do it quickly. Kill off the Skeletons first, as they are the
easiest
to kill. You should be able to kill them all within two turns. Then
set
your sights on the Hellsteed. One round of attacks bu all your attackers
against
him should kill him. Make sure to heal if anyone gets under 300 HP.
When
Yuber is alone, then you have an easier time, but it will still be
difficult.
He goes berserk easily, and then does around 200 damage with each
attack,
slaughtering everyone in his way. Even if you have gotten to this
point,
you arent safe, and can still be killed just as easily as you could
normally.
In fact, near death, a berserk Yuber can
do 300 damage to even the
strongest
tanks.
This
is one of the hardest battles in the game, so dont worry if you have to
reset
a few times. It's only natural, especially if its your first time
hrough.
_
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
Remember
that Yuber has a high physical evasion, and counters a lot of your
physical
attacks, so spells are the safest way to win this battle. When you are
done,
your character reclaims his True Lightning Rune, and you are
automatically
given control of another character.
==========
True
Water
==========
Either
Chris or Hugo will be your starting character for this area. Remember
not
to get into too many battles, as the boss will be hell if you do.
This
party needs to be stronger, dont show mercy, because the last party (the
next
one) doesnt really need strong characters. So use your strongest
characters
as much as you can.
Choose
your party, MAKE SURE YOU SAVE!, and head through the door on the top
left
corner of the main hall. After a scene, head straight, following the
path
onto the next screen. On the second screen, head over the platform,
and
onto the third screen. On the third, follow the path, and near the end,
heal.
Head onto the fourth screen, watch a scene, and prepare for battle.
A
long, and hard battle that will make you mad enough to throw your controller
down
at times.
-
- - - - -
Sarah
Azodess
Azodess
Horrobeast
Horrobeast
-
- - - - -
The
Azodesses present the main problem of this battle. You have fought them
many
times before, but unlike previous monster/character battles, the monsters
here
dont die from the first level Pale Gate. The Horrobeasts have a hell of a
lot
of HP, so it will take a while to kill them. Their attacks do about
150
damage, or 100 damage too all your party members, so you need either
Shield
-> Great Blessing, or Water -> Kindness Drops for this battle. And you
will
probably need to do it once a round, and SHOULD do it once a round. Sarah
will
attack a lot more often in this battle, then she did in previous battles.
Her
attack does around 100-200 damage to the entire party, and is water
elemental.
The Azodesses are powered up, but are still basically the same as
before.
Kill
off the Azodesses first, as they are the fastest, and can silence your
entire
party, cutting off your healing. Kill them off with whatever means
necissary.
The best way to do it is by strong physical attacks, as they
take
more damage physically then magically. The Horrobeasts aren't damaged
from
Fire Magic, so use whatever means you
need to kill them. Since they
are
so slow, they are the least threat of the battle, and should be killed
near
last.
As
always, Sarah heals. But like I said before, she attacks more. Try to kill
off
all the enemies fast to keep her from healing them. This battle can be even
harder
thenm the Yuber battle, because the enemies target your entire party,
not
just one character, like Yuber. Keep your HP way up, and be prepared to
die
multiple times before winning this battle.
The
best way to actuallty defend yourself in this battle in the Mother Earth
Rune
and its immunity to magic spells for the entire party. If Hugo is your
Water
Rune character, he will be fast with the Earth
magic, so you may want
to
use him for defense if he is in your party. The immunity to spells will
save
your ass a LOT. Have a character with a good water spell, and a Flowing
Rune
so you can heal fast. Try not to use Fire magic, and work with whatever
else
you need. Be patient, it is a little bit of luck.
_
_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _
After
the battle, you are automatically given control of another character.
=========
True
Fire
=========
This
is by far the easiest of the paths, because there is no hugely impossible
boss
battle to fight here. Choose your party, it doesnt have to be uber, just
a
party you are able to survive with.
When
you begin, save your game, and go through the center door of the top
floor.
Watch a scene, and follow the paths straight until the second screen.
Head
over the platform, and onto the next screen. Follow the path as it
"U's",
onto
the next screen. On the last screen, follow the path, and save your game.
Head
toward the center of the room, and a scene will play, and your character
will
now get his or her True Fire Rune back. Watch the long scene, and go
through
the newely opened door. Watch another scene, and you are given an
option
to choose party members. At this point, Chris, Hugo, and Geddoe can all
be
in the same party. You can also use Sasarai, and his True Earth Rune.
The
final battle awaits beyond that last door.Your party choice is really your
own,
but I usually use Geddoe, Chris, Hugo and Sasari, yes, they have the True
Runes,
and yes that is shallow, but so what? Sasari is great at ALL forms of
magic,
and Chris will be a good healer throughout the battle. Geddoe will be
good
at offense once you get one problem out of the way, and Hugo just kicks
ass
all around. For my last two characters, I usually have Futch mounted on
Bright.
They are almost indestructable. Its really your own personal opinion
though.
Some may prefer Estella to Sasarai, or anything else on that matter.
Going
through the door, watch a long scene, and you arer foced into some odd
minor
battles. Just use physical attacks, and they should die rather quickly.
After
this, you are given the chance to back off, or don't. You can back off,
and
prepare your party, in fact, it is actually advised to do this. When you
are
absolutely sure you are ready, then choose to approach him. Watch more
scenes,
and the final battle will begin.
-
- - - - - - - -
Wind
Rancor
Fire
Crystal
Lightning
Crystal
Earth
Cryatal
Water
Crystal
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- - - - - - - -
Alright,
now THIS is a confusing battle. First off, DO NOT, I repeat, DO NOT
use
offensive magic! That is, until you destroy the elemental crystal of that
power.
So don't use Lightning spells until the
Lightning Crytal is destroyed.
The
Wind Rancor can attack up to 3 times a round, and can use whatever of the
Crystals
are alive to attack, or heal. Earth supports, Lightning attacks,
Fire
attacks, and Water heals.
The
way to finish the batle fastest is to go for the Lughtning Crystal first.
This
may seem weird, but the faster thats gone, the more you can go after the
most
annoying target: The Water Crystal. The Water Crystal is the healer,
and
can completely revive any of the other Crystals. Once you kill off the
Lightning
Crystal, then go straight for the Water Crystal. Use as strong as
attacks
that you have, and remember that you can now use Lightning spells.
In
a round or two, the Water Crystal will revive the Lightning Crystal, putting
you
back at square one. But the damage the Water Crystal recieved will still
exist,
so you only need to kill off the Lightning Crystal again, to get to the
Water
Crystal. You should be able to kill it now if you didn't before. After
the
Water Crystal is dead, the battle becomes MUCH easier. After the Water
Crystal
is dead, you are capable of killing everything else off.
Remember,
don't use the elemental attack spell against the enemies unless the
Crystal
of the same element is dead, or else the spell will be forced back
onto
your party. Keep your HP over 300 with all party members, and heal
with
Water (Flowing, True Water) -> Kindness Drops once a round. If you
have
a character with a Shield Rune, use Great Blessing.
Once
the Crystals are dead, you have a much better time. The Wing Rancor can
then
only attack twice a round, (at max). Just atack with whatever you find
necessary
at this point, because he is not going to last too long.
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I'm sorry, I haven't wrote Luc's POV.